Player 1 (): Nearest v2.js
vs
Player 2 (): ISeeYou.js

backpauseplayforward
[ [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.3", "143.4", ".4224", "....2", "34344", ], [ [3,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.3", "143.4", ".4224", "....2", "34344", ], [ [3,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.3", "143.4", ".42.4", "....2", "34344", ], [ [4,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.3", "143.4", ".42.4", "....2", "34344", ], [ [4,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.3", "143.4", ".42..", "....2", "34344", ], [ [4,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.3", "143.4", ".42..", "....2", "34344", ], [ [4,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.3", "143.4", ".42..", "....2", "34344", ], [ [4,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.3", "143.4", ".42..", "....2", "34344", ], ["player 1 wins (opponent return no move or an invalid move)"] ]