Player 1 (): Java1213.lua
vs
Player 2 (): ron_yang_test4.js

backpauseplayforward
[ [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.........", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.........", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.........", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.........", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.........", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.........", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.........", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.........", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.........", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], [ [10,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........31..", ".........3..", "....3......2", "............", "............", "....3.......", "...........2", ".........2..", "............", "............", "............", ], ["no winner (game aborted)"] ]