Player 1 (): Bottomless Pacman.js
vs
Player 2 (): Frühlingserwachen II.js

backpauseplayforward
[ [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [13,1], // coordinates player 1 [13,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [13,2], // coordinates player 1 [13,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [12,3], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [10,4], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", ".........2.....", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [7,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [6,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [6,8], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [5,8], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [5,9], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "....1..........", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [3,10], // coordinates player 1 [2,9], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", ".32.....3.3....", "...............", "2..............", "...............", "...............", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", ".3......3.3....", "...............", "2..............", "...............", "...............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", ".3......3.3....", "...............", "2..............", "...............", "...............", ], [ [1,10], // coordinates player 1 [0,10], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "2..............", "...............", "...............", ], [ [1,11], // coordinates player 1 [0,11], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "2..............", "...............", "...............", ], [ [1,12], // coordinates player 1 [0,12], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "2..............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,12], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "...............", "...............", "...............", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "...............", "...............", "...............", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "...............", "...............", "...............", ], [ [3,12], // coordinates player 1 [3,12], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "...............", "...............", "...............", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "...............", "...............", "...............", ], [ [5,12], // coordinates player 1 [5,12], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "...............", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [7,12], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [8,12], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [8,11], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "........3.3....", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [9,10], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [8,10], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [7,10], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [6,10], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [5,10], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [5,9], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [5,8], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [5,7], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [5,6], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.5,1.0,3.0], // item count player 1 [0.5,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]