Player 1 (): J03 W4TT4M 01.js
vs
Player 2 (): Daestar.js

backpauseplayforward
[ [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "......2........", "...3.........1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [5,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "......2........", "...3.........1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [5,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "......2........", "...3.........1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [4,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", "...3.........1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [4,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", "...3.........1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [3,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", "...3.........1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [3,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", "...3.........1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [3,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [4,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [4,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [3,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [2,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [2,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [2,6], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [2,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [1,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [1,6], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [1,7], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [0,7], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [0,8], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [0,7], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [0,8], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [0,9], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [0,8], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [0,8], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [0,8], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [0,7], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [0,6], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [1,6], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], [ [1,6], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3............", ".........2.....", ".......2.......", "............3..", "...............", ".............1.", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "...............", "...............", ], ["no winner (game aborted)"] ]