Player 1 (): HaBot.js
vs
Player 2 (): Feucot v2.js

backpauseplayforward
[ [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...........1...", ".....3......2..", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...........1...", ".....3......2..", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...........1...", ".....3......2..", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3......2..", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [12,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3......2..", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [12,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3......2..", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [12,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", ".........2.....", "...............", "...............", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,2], // coordinates player 1 [11,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,1], // coordinates player 1 [11,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [9,0], // coordinates player 1 [9,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [7,1], // coordinates player 1 [7,1], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......3.......", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [7,1], // coordinates player 1 [7,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [5,2], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]