Player 1 (): Shrek is Life.lua
vs
Player 2 (): scottbot.js

backpauseplayforward
[ [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "....2.........", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "..............", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "..............", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "..............", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "..............", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "..............", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "..............", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "..............", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "..............", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "..............", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "..............", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], [ [3,6], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2.....3.....", "...3..........", "..............", "..............", "..............", ".............3", "..............", "............2.", "..............", "..............", "..............", "........3.1...", "...3..........", ], ["no winner (game aborted)"] ]