Player 1 (): SaltyLua.lua
vs
Player 2 (): Frühlingserwachen II.js

backpauseplayforward
[ [ [14,2], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...3....", "..............2", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............32", "...............", "........3......", "...............", "...............", "...............", ], [ [14,1], // coordinates player 1 [14,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...3....", "..............2", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............32", "...............", "........3......", "...............", "...............", "...............", ], [ [14,1], // coordinates player 1 [14,1], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...3....", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............32", "...............", "........3......", "...............", "...............", "...............", ], [ [13,1], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...3....", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............32", "...............", "........3......", "...............", "...............", "...............", ], [ [12,1], // coordinates player 1 [14,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...3....", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............32", "...............", "........3......", "...............", "...............", "...............", ], [ [11,1], // coordinates player 1 [14,4], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...3....", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............32", "...............", "........3......", "...............", "...............", "...............", ], [ [10,1], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...3....", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............32", "...............", "........3......", "...............", "...............", "...............", ], [ [10,0], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...3....", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............32", "...............", "........3......", "...............", "...............", "...............", ], [ [10,0], // coordinates player 1 [14,7], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............32", "...............", "........3......", "...............", "...............", "...............", ], [ [9,0], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............32", "...............", "........3......", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [14,9], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............32", "...............", "........3......", "...............", "...............", "...............", ], [ [7,0], // coordinates player 1 [14,9], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "........3......", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [13,9], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "........3......", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [13,9], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [4,0], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".12............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [8,11], // coordinates player 2 [1.0,0.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..2............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,2], // coordinates player 1 [8,10], // coordinates player 2 [1.0,0.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..2............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,2], // coordinates player 1 [8,9], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [8,8], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,2], // coordinates player 1 [8,7], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [8,6], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [8,5], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,2], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [8,3], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [8,3], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,1.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]