Player 1 (): ForceBotv2.js
vs
Player 2 (): tim_bot1.js

backpauseplayforward
[ [ [12,14], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "............33.", "...............", "...............", "...............", ], [ [12,13], // coordinates player 1 [12,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "............33.", "...............", "...............", "...............", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "............33.", "...............", "...............", "...............", ], [ [12,11], // coordinates player 1 [12,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "............33.", "...............", "...............", "...............", ], [ [12,11], // coordinates player 1 [12,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", ".............3.", "...............", "...............", "...............", ], [ [13,11], // coordinates player 1 [13,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", ".............3.", "...............", "...............", "...............", ], [ [13,11], // coordinates player 1 [13,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [14,11], // coordinates player 1 [14,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [14,10], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [14,9], // coordinates player 1 [14,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [14,7], // coordinates player 1 [14,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [14,6], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [14,5], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2.....3", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [14,5], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2......", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [13,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2......", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [13,4], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2......", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............2.", "...............", "........2......", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........2......", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [12,3], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........2......", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........2......", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........2......", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........2......", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........2......", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........2......", "......3...2....", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........2......", "......3........", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........2......", "......3........", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........2......", "......3........", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "........2......", "......3........", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]