Player 1 (): Arctic Emerald v3.js
vs
Player 2 (): carnivore.js

backpauseplayforward
[ [ [14,0], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......3", "...............", "...............", "...............", "..............2", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,1], // coordinates player 1 [14,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2......3", "...............", "...............", "...............", "..............2", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,1], // coordinates player 1 [14,1], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "..............2", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,2], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "..............2", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,3], // coordinates player 1 [14,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "..............2", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,4], // coordinates player 1 [14,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "..............2", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,5], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "..............2", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,5], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,6], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,7], // coordinates player 1 [13,6], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,8], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,9], // coordinates player 1 [12,7], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,10], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...........3...", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,11], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,12], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,13], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...........3..3", "...1...........", ], [ [14,13], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...........3...", "...1...........", ], [ [14,14], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...........3...", "...1...........", ], [ [13,14], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...........3...", "...1...........", ], [ [12,14], // coordinates player 1 [11,12], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...........3...", "...1...........", ], [ [11,14], // coordinates player 1 [11,12], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...1...........", ], [ [10,14], // coordinates player 1 [11,13], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...1...........", ], [ [9,14], // coordinates player 1 [11,13], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", ], [ [8,14], // coordinates player 1 [10,13], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", ], [ [7,14], // coordinates player 1 [9,13], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", ], [ [6,14], // coordinates player 1 [8,13], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", ], [ [5,14], // coordinates player 1 [7,13], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", ], [ [4,14], // coordinates player 1 [6,13], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", ], [ [3,14], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", ], [ [3,14], // coordinates player 1 [4,13], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,13], // coordinates player 1 [4,12], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,12], // coordinates player 1 [4,11], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,11], // coordinates player 1 [4,10], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [4,9], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [4,8], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,8], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [4,5], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,3], // coordinates player 1 [5,3], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [5,2], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [6,2], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,1], // coordinates player 1 [6,1], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [7,1], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [7,1], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins (opponent threw an exception)"] ]