Player 1 (): SWIPER.NO.SWIPING.js
vs
Player 2 (): $W@G.js

backpauseplayforward
[ [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [2,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,11], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,12], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,12], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,11], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,10], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,10], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,9], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,9], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,8], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,8], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,9], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,8], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,9], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,8], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [1,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,8], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], [ [0,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.1......", "...3.........", ".2...........", ".............", "......3......", ".............", ".............", "....3.2......", "............2", ".............", ".............", ".............", "...3.........", ], ["no winner (game aborted)"] ]