Player 1 (): Nearest v2.js
vs
Player 2 (): ron_yang_test4.js

backpauseplayforward
[ [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "1.2.3...", "......3.", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [4,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "1.2.3...", "......3.", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [5,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "1.2.3...", "......3.", "........", ".......3", "......2.", ".....3..", ".......3", ], [ [5,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.......", "1.2.3...", "......3.", "........", ".......3", "......2.", ".....3..", ".......3", ], ["player 2 wins (opponent threw an exception)"] ]