Player 1 (): toaster_annihilator.js
vs
Player 2 (): rybot7.js

backpauseplayforward
[ [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3.1.", "............", "......3.....", ".....3......", "..........3.", "............", "........2...", "............", "............", ], [ [8,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3.1.", "............", "......3.....", ".....3......", "..........3.", "............", "........2...", "............", "............", ], [ [8,7], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3.1.", "............", "......3.....", ".....3......", "..........3.", "............", "........2...", "............", "............", ], [ [8,8], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3.1.", "............", "............", ".....3......", "..........3.", "............", "........2...", "............", "............", ], [ [8,9], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3.1.", "............", "............", ".....3......", "..........3.", "............", "........2...", "............", "............", ], [ [8,9], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3.1.", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [8,8], // coordinates player 1 [9,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3.1.", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [8,7], // coordinates player 1 [10,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3.1.", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [8,6], // coordinates player 1 [10,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3.1.", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [8,5], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3.1.", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [8,4], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3...", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [7,4], // coordinates player 1 [9,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3...", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [6,4], // coordinates player 1 [8,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3...3...", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [6,3], // coordinates player 1 [8,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3.......", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [5,3], // coordinates player 1 [7,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3.......", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [5,4], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3.......", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [5,5], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3.......", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [5,6], // coordinates player 1 [6,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3.......", "............", "............", ".....3......", "..........3.", "............", "............", "............", "............", ], [ [5,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3.......", "............", "............", "............", "..........3.", "............", "............", "............", "............", ], [ [5,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....22.....", "............", "............", "....3.......", "............", "............", "............", "..........3.", "............", "............", "............", "............", ], ["player 1 wins (opponent threw an exception)"] ]