Player 1 (): evadeBot.js
vs
Player 2 (): shiner avoider.js

backpauseplayforward
[ [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32....", "......", "..3...", "23.3..", "..1.2.", "....3.", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32....", "......", "..3...", "23.3..", "..1.2.", "....3.", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32....", "......", "..3...", "23.3..", "....2.", "....3.", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32....", "......", "..3...", "23.3..", "....2.", "....3.", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32....", "......", "..3...", "23.3..", "....2.", "....3.", ], [ [0,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "32....", "......", "..3...", "2..3..", "....2.", "....3.", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "32....", "......", "..3...", "...3..", "....2.", "....3.", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "32....", "......", "..3...", "...3..", "....2.", "....3.", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "32....", "......", "..3...", "...3..", "....2.", "....3.", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "32....", "......", "..3...", "...3..", "....2.", "....3.", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "......", "..3...", "...3..", "....2.", "....3.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "..3...", "...3..", "....2.", "....3.", ], [ [1,1], // coordinates player 1 [2,0], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "..3...", "...3..", "....2.", "....3.", ], [ [1,2], // coordinates player 1 [2,1], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "..3...", "...3..", "....2.", "....3.", ], [ [1,3], // coordinates player 1 [2,2], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "..3...", "...3..", "....2.", "....3.", ], [ [2,3], // coordinates player 1 [2,2], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "...3..", "....2.", "....3.", ], ["no winner"] ]