Player 1 (): Sana.Dark.js
vs
Player 2 (): jpbot1.js

backpauseplayforward
[ [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.3.", "..3...2", ".2.....", ".......", "..12...", "......3", "....3..", ], [ [6,6], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.3.", "..3...2", ".2.....", ".......", "..12...", "......3", "....3..", ], [ [6,5], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.3.", "..3...2", ".2.....", ".......", "..12...", "......3", "....3..", ], [ [6,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.3.", "..3...2", ".2.....", ".......", "..12...", ".......", "....3..", ], [ [6,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.3.", "..3...2", ".2.....", ".......", "..12...", ".......", "....3..", ], [ [6,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.3.", "..3...2", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [6,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.3.", "..3...2", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [6,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.3.", "..3...2", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [6,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.3.", "..3....", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [5,1], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.3.", "..3....", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [5,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "..3....", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [5,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [4,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [4,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [4,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [4,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [4,4], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [4,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", "....3..", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", ".......", ], [ [3,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", ".......", ], [ [2,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", ".......", ], [ [2,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", ".......", ], [ [2,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3....", ".2.....", ".......", "..1....", ".......", ".......", ], ["player 1 wins (opponent return no move or an invalid move)"] ]