Player 1 (): UcantSpellPotato.js
vs
Player 2 (): ron_yang_test4.js

backpauseplayforward
[ [ [14,5], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [13,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [14,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [14,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [14,6], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [13,6], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [12,6], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [12,5], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [12,4], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [12,3], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [11,3], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [11,4], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [12,4], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [12,3], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", ".3.............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [13,3], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [14,3], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [14,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [14,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [14,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [14,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [14,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [13,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [13,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [13,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [12,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [12,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [12,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [12,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [11,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [11,8], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [10,8], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [11,8], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [11,9], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [11,8], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [10,8], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [9,8], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [8,8], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [8,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [9,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [9,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [8,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [8,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], [ [8,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", ".........2.....", "...............", "...............", "...............", "...............", "............2..", "..............3", "..............3", "...2...........", "...............", "...............", ".3..1..........", ], ["no winner (game aborted)"] ]