Player 1 (): Kiwano.js
vs
Player 2 (): shiner avoider.js

backpauseplayforward
[ [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2.....31.", "......3..", "3........", ".3.3.....", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2.....31.", "......3..", "3........", ".3.3.....", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2.....31.", "......3..", "3........", ".3.3.....", ], [ [7,8], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2.....31.", "......3..", "3........", ".3.3.....", ], [ [7,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2.....31.", "......3..", "3........", ".3.3.....", ], [ [7,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2.....31.", ".........", "3........", ".3.3.....", ], [ [7,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2.....31.", ".........", "3........", ".3.3.....", ], [ [7,5], // coordinates player 1 [6,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2........", ".........", "3........", ".3.3.....", ], [ [6,5], // coordinates player 1 [5,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2........", ".........", "3........", ".3.3.....", ], [ [5,5], // coordinates player 1 [4,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2........", ".........", "3........", ".3.3.....", ], [ [4,5], // coordinates player 1 [3,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2........", ".........", "3........", ".3.3.....", ], [ [3,5], // coordinates player 1 [3,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2........", ".........", "3........", ".3.3.....", ], [ [2,5], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", "...2.....", ".........", "2........", ".........", "3........", ".3.3.....", ], [ [1,5], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", ".........", ".........", "2........", ".........", "3........", ".3.3.....", ], [ [0,5], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", ".........", ".........", "2........", ".........", "3........", ".3.3.....", ], [ [0,5], // coordinates player 1 [3,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", ".........", ".........", ".........", ".........", ".........", "3........", ".3.3.....", ], [ [1,5], // coordinates player 1 [3,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "3........", ".3.3.....", ], [ [0,5], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "3........", ".3.3.....", ], [ [0,6], // coordinates player 1 [3,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "3........", ".3.3.....", ], [ [0,7], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "3........", ".3.3.....", ], [ [0,7], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".3.3.....", ], [ [1,7], // coordinates player 1 [3,6], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".3.3.....", ], [ [1,8], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".3.3.....", ], [ [1,8], // coordinates player 1 [3,8], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", ], [ [1,8], // coordinates player 1 [3,8], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".........", "...3.....", ], ["player 1 wins (opponent threw an exception)"] ]