Player 1 (): MultEvalMinimax.js
vs
Player 2 (): BestStrat-b-imp.js

backpauseplayforward
[ [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".1......2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [2,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".1......2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [2,8], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".1......2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [2,7], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".1......2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".1......2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".1......2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".1......2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".1......2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".1......2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", ".1......2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,4], // coordinates player 1 [0,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,5], // coordinates player 1 [0,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,6], // coordinates player 1 [0,5], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "2..............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [0,7], // coordinates player 1 [1,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [0,7], // coordinates player 1 [2,6], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [1,7], // coordinates player 1 [3,6], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [2,7], // coordinates player 1 [4,6], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [3,7], // coordinates player 1 [5,6], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [3,8], // coordinates player 1 [6,6], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [3,9], // coordinates player 1 [6,5], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [3,10], // coordinates player 1 [6,4], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [3,11], // coordinates player 1 [6,3], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [3,12], // coordinates player 1 [6,3], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [3,13], // coordinates player 1 [6,2], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [3,14], // coordinates player 1 [6,1], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...3...2.......", ], [ [3,14], // coordinates player 1 [6,1], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", ".......2.......", ], [ [4,14], // coordinates player 1 [7,1], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", ".......2.......", ], [ [5,14], // coordinates player 1 [7,2], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", ".......2.......", ], [ [6,14], // coordinates player 1 [7,3], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", ".......2.......", ], [ [7,14], // coordinates player 1 [7,4], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", ".......2.......", ], [ [7,14], // coordinates player 1 [7,5], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", ], [ [8,14], // coordinates player 1 [8,5], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", ], [ [8,13], // coordinates player 1 [8,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", ], [ [8,12], // coordinates player 1 [9,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [10,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [11,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", ], [ [9,10], // coordinates player 1 [12,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", ], [ [10,10], // coordinates player 1 [12,5], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", ], [ [11,10], // coordinates player 1 [12,6], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", ], [ [12,10], // coordinates player 1 [12,7], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", ], [ [12,10], // coordinates player 1 [12,8], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,10], // coordinates player 1 [11,8], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,8], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,8], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,8], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,7], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [8,6], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [8,5], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [8,4], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [8,3], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [8,2], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [8,2], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]