Player 1 (): Kiwano.js
vs
Player 2 (): bmck.js

backpauseplayforward
[ [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...............", ".....4.........", "...............", "...............", "......3........", ".3......4......", ".......1.......", "...........4...", "33.............", "..3..4....4....", "..............2", "........4......", "...............", ".....2.........", "4............2.", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...............", ".....4.........", "...............", "...............", "......3........", ".3......4......", ".......1.......", "...........4...", "33.............", "..3..4....4....", "..............2", "........4......", "...............", ".....2.........", "4............2.", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...............", ".....4.........", "...............", "...............", "......3........", ".3......4......", ".......1.......", "...........4...", "33.............", "..3..4....4....", "..............2", "........4......", "...............", ".....2.........", "4............2.", ], ["player 1 wins (opponent timed out)"] ]