Player 1 (): Kiwano.js
vs
Player 2 (): steel_man_1.4.js

backpauseplayforward
[ [ [14,11], // coordinates player 1 [14,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1...........2.", "...............", "..........3....", "...............", "3......2.......", ], [ [13,11], // coordinates player 1 [13,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1...........2.", "...............", "..........3....", "...............", "3......2.......", ], [ [12,11], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1...........2.", "...............", "..........3....", "...............", "3......2.......", ], [ [11,11], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "..........3....", "...............", "3......2.......", ], [ [10,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "..........3....", "...............", "3......2.......", ], [ [9,11], // coordinates player 1 [12,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "..........3....", "...............", "3......2.......", ], [ [8,11], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "..........3....", "...............", "3......2.......", ], [ [7,11], // coordinates player 1 [11,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "..........3....", "...............", "3......2.......", ], [ [6,11], // coordinates player 1 [10,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "..........3....", "...............", "3......2.......", ], [ [5,11], // coordinates player 1 [10,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "...............", "...............", "3......2.......", ], [ [4,11], // coordinates player 1 [10,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "...............", "...............", "3......2.......", ], [ [3,11], // coordinates player 1 [10,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "...............", "...............", "3......2.......", ], [ [2,11], // coordinates player 1 [9,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "...............", "...............", "3......2.......", ], [ [1,11], // coordinates player 1 [8,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "...............", "...............", "3......2.......", ], [ [1,10], // coordinates player 1 [7,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", ".1.............", "...............", "...............", "...............", "3......2.......", ], [ [1,10], // coordinates player 1 [7,14], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", ], [ [1,9], // coordinates player 1 [6,14], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", ], [ [1,8], // coordinates player 1 [5,14], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", ], [ [1,8], // coordinates player 1 [4,14], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", ], [ [0,8], // coordinates player 1 [3,14], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", ], [ [0,9], // coordinates player 1 [2,14], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", ], [ [0,10], // coordinates player 1 [1,14], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", ], [ [0,11], // coordinates player 1 [0,14], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", ], [ [0,12], // coordinates player 1 [0,14], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,12], // coordinates player 1 [0,13], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,12], // coordinates player 1 [1,13], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,12], // coordinates player 1 [1,12], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,12], // coordinates player 1 [1,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,12], // coordinates player 1 [2,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,12], // coordinates player 1 [3,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,12], // coordinates player 1 [3,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,12], // coordinates player 1 [3,9], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [4,9], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [4,8], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [6,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [6,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [6,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......3........", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]