Player 1 (): Kiwano.js
vs
Player 2 (): bmck.js

backpauseplayforward
[ [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3...........", "....3....3....", "..............", "........4.....", "..............", "..............", "....3.........", "..........1...", "....3.........", "....2.........", ".....4......2.", ".2.........4..", "4..4..........", "..4....4......", ], [ [1,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3...........", "....3....3....", "..............", "........4.....", "..............", "..............", "....3.........", "..........1...", "....3.........", "....2.........", ".....4......2.", ".2.........4..", "4..4..........", "..4....4......", ], [ [1,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3...........", "....3....3....", "..............", "........4.....", "..............", "..............", "....3.........", "..........1...", "....3.........", "....2.........", ".....4......2.", ".2.........4..", "4..4..........", "..4....4......", ], ["player 1 wins (opponent timed out)"] ]