Player 1 (): Lucyfire.js
vs
Player 2 (): jpbot1.js

backpauseplayforward
[ [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....2.", "......3", ".......", ".31...3", "...2.3.", "..2..3.", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....2.", "......3", ".......", ".31...3", "...2.3.", "..2..3.", ], [ [5,1], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....2.", "......3", ".......", ".31...3", "...2.3.", "..2..3.", ], [ [5,1], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".31...3", "...2.3.", "..2..3.", ], [ [5,2], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".31...3", "...2.3.", "..2..3.", ], [ [5,3], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".31...3", "...2.3.", "..2..3.", ], [ [5,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".31....", "...2.3.", "..2..3.", ], [ [5,5], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".31....", "...2.3.", "..2..3.", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".31....", "...2...", "..2..3.", ], [ [4,5], // coordinates player 1 [5,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".31....", "...2...", "..2..3.", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".31....", "...2...", "..2....", ], [ [3,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".31....", ".......", "..2....", ], [ [3,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".31....", ".......", "..2....", ], [ [2,4], // coordinates player 1 [2,6], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".31....", ".......", "..2....", ], [ [2,4], // coordinates player 1 [2,6], // coordinates player 2 [1.0,2.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".3.....", ".......", ".......", ], ["player 1 wins"] ]