Player 1 (): toaster_annihilator.js
vs
Player 2 (): test1.js

backpauseplayforward
[ [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.2.3.2.", "........", "........", "2.......", "........", ".....33.", ".......3", ".......3", ], [ [4,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.2.3.2.", "........", "........", "2.......", "........", ".....33.", ".......3", ".......3", ], [ [5,6], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.2.3.2.", "........", "........", "2.......", "........", ".....33.", ".......3", ".......3", ], [ [6,6], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.2.3.2.", "........", "........", "2.......", "........", ".....33.", ".......3", ".......3", ], [ [6,5], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.2.3.2.", "........", "........", "2.......", "........", ".....33.", ".......3", ".......3", ], [ [6,5], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.2.3.2.", "........", "........", "2.......", "........", ".....3..", ".......3", ".......3", ], [ [6,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.2.3.2.", "........", "........", "2.......", "........", ".....3..", ".......3", ".......3", ], [ [6,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.2.3.2.", "........", "........", "2.......", "........", ".....3..", ".......3", ".......3", ], [ [6,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.2.3.2.", "........", "........", "2.......", "........", ".....3..", ".......3", ".......3", ], [ [6,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.2.3.2.", "........", "........", "2.......", "........", ".....3..", ".......3", ".......3", ], [ [6,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3.2.", "........", "........", "2.......", "........", ".....3..", ".......3", ".......3", ], [ [6,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3.2.", "........", "........", "2.......", "........", ".....3..", ".......3", ".......3", ], ["player 1 wins (opponent threw an exception)"] ]