Player 1 (): Nearest.js
vs
Player 2 (): Daestar.js

backpauseplayforward
[ [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "....2..........", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "....2..........", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "....2..........", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "....2..........", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "....2..........", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "....2..........", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], [ [0,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", ".....3.........", "2......3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", "...............", ".......3.......", "...............", "..12...........", ], ["no winner (game aborted)"] ]