Player 1 (): Alec's First Bot.js
vs
Player 2 (): ShortestPath.js

backpauseplayforward
[ [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "......3........", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "......3........", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "......3........", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "......3........", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,8], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "......3........", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,7], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "......3........", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,6], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "......3........", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,5], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "......3........", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,4], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,3], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,2], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,1], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......1........", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [6,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [5,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "....2..........", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [5,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [3,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], [ [6,0], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "...............", "...............", "....2..........", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "........32.....", ], ["no winner (game aborted)"] ]