Player 1 (): Scarness.lua
vs
Player 2 (): fbot5.js

backpauseplayforward
[ [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", "3......", "3.32..3", ".3.....", ".2.....", ], [ [3,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", "3......", "3.32..3", ".3.....", ".2.....", ], [ [2,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", "3......", "3.32..3", ".3.....", ".2.....", ], [ [1,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", "3......", "3.32..3", ".3.....", ".2.....", ], [ [0,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", "3......", "3.32..3", ".3.....", ".2.....", ], [ [0,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", "3......", "3.32..3", ".3.....", ".2.....", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", ".......", "3.32..3", ".3.....", ".2.....", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", ".......", "3.32..3", ".3.....", ".2.....", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [0,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [0,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [0,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".2.....", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [2,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [3,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [4,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [5,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [6,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......1", ".......", "..32..3", ".3.....", ".2.....", ], ["no winner (game aborted)"] ]