Player 1 (): SLAY.js
vs
Player 2 (): manu1.js

backpauseplayforward
[ [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4.443.", "..4...3", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4.443.", "..4...3", ], [ [3,5], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [2,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [3,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [2,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [2,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [1,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [1,3], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [1,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,3], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,2], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [1,2], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [1,1], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", ".2..3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [1,1], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,1], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,1], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,1], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,2], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,3], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], [ [0,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4..1", "....3..", "..2.23.", "....3.4", ".....4.", ".4..43.", "..4...3", ], ["no winner (game aborted)"] ]