Player 1 (): test1.js
vs
Player 2 (): ABD10.js

backpauseplayforward
[ [ [12,1], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3", ".............", ".............", ".............", "............3", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [12,2], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3", ".............", ".............", ".............", "............3", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [12,3], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", "............3", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [12,4], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", "............3", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [12,5], // coordinates player 1 [12,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", "............3", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [12,6], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", "............3", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [12,7], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", "............3", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [12,8], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [12,9], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [11,9], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [10,9], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [9,9], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", "..2.......3..", ".............", "........2....", ".....3...1...", ".............", "............2", "...3.........", ], [ [9,9], // coordinates player 1 [10,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", "..2..........", ".............", "........2....", ".....3.......", ".............", "............2", "...3.........", ], [ [9,9], // coordinates player 1 [10,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", "..2..........", ".............", "........2....", ".....3.......", ".............", "............2", "...3.........", ], ["player 2 wins (opponent threw an exception)"] ]