Player 1 (): test1.js
vs
Player 2 (): PythonBorked.js

backpauseplayforward
[ [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..334", ".4...", "24344", ".42.4", "332.1", ], [ [1,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..334", ".4...", "24344", ".42.4", "332.1", ], [ [1,2], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..334", ".4...", "24344", ".42.4", "332.1", ], [ [1,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..334", ".4...", "24344", ".42.4", "332.1", ], [ [1,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..334", ".4...", "24344", ".42.4", "332.1", ], ["player 1 wins (opponent timed out)"] ]