Player 1 (): test1.js
vs
Player 2 (): ABD10.js

backpauseplayforward
[ [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".24.....4.....5", "..........35..1", "...........2...", ".........3..5..", ".5...5.........", "..4...5...45...", "...............", "...............", ".....4.........", "3.......3......", "......5........", "...............", "4.5........4...", "2..............", ".............3.", ], [ [6,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".24.....4.....5", "..........35..1", "...........2...", ".........3..5..", ".5...5.........", "..4...5...45...", "...............", "...............", ".....4.........", "3.......3......", "......5........", "...............", "4.5........4...", "2..............", ".............3.", ], [ [6,6], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".24.....4.....5", "..........35..1", "...........2...", ".........3..5..", ".5...5.........", "..4...5...45...", "...............", "...............", ".....4.........", "3.......3......", "......5........", "...............", "4.5........4...", "2..............", ".............3.", ], [ [6,6], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".24.....4.....5", "..........35..1", "...........2...", ".........3..5..", ".5...5.........", "..4...5...45...", "...............", "...............", ".....4.........", "3.......3......", "......5........", "...............", "4.5........4...", "2..............", ".............3.", ], ["player 1 wins (opponent timed out)"] ]