Player 1 (): Scarness.lua
vs
Player 2 (): first_basic_js_attempt.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [0,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [3,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [4,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [5,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [6,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [7,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [8,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [9,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [10,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [10,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [11,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [12,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [13,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [14,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [14,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [14,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [14,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [14,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [14,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [14,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [14,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], [ [14,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".............1.", "...............", "...............", "...............", ".....2..3.2....", "...............", "...............", "...............", "..........3....", "3..............", "..2............", "...............", ], ["no winner (game aborted)"] ]