Player 1 (): Lunasa Prismriver.js
vs
Player 2 (): bitbot.js

backpauseplayforward
[ [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.....", "..3.22", "...3..", "33....", "....23", "......", ], [ [2,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.....", "..3.22", "...3..", "33....", "....23", "......", ], [ [1,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.....", "..3.22", "...3..", "33....", "....23", "......", ], [ [0,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1.....", "..3..2", "...3..", "33....", "....23", "......", ], [ [0,0], // coordinates player 1 [5,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "..3..2", "...3..", "33....", "....23", "......", ], [ [0,1], // coordinates player 1 [5,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "..3...", "...3..", "33....", "....23", "......", ], [ [1,1], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "..3...", "...3..", "33....", "....23", "......", ], [ [2,1], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "..3...", "...3..", "33....", "....23", "......", ], [ [2,1], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "...3..", "33....", "....23", "......", ], [ [2,2], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "33....", "....23", "......", ], [ [2,3], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "33....", "....23", "......", ], [ [1,3], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "33....", "....23", "......", ], [ [1,3], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "3.....", "....23", "......", ], [ [1,3], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,3.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "3.....", ".....3", "......", ], [ [1,3], // coordinates player 1 [5,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,3.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "3.....", ".....3", "......", ], [ [1,3], // coordinates player 1 [5,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "3.....", "......", "......", ], [ [1,3], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "3.....", "......", "......", ], [ [1,3], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "3.....", "......", "......", ], [ [1,3], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "3.....", "......", "......", ], [ [1,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "3.....", "......", "......", ], [ [0,3], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "3.....", "......", "......", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,3.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "......", "......", "......", ], ["player 1 wins"] ]