Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3..3.3", ".....2", "1...2.", "....3.", "..2...", ], [ [4,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3..3.3", ".....2", "1...2.", "....3.", "..2...", ], [ [5,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3..3.3", ".....2", "1...2.", "....3.", "..2...", ], [ [5,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3..3.3", "......", "1...2.", "....3.", "..2...", ], [ [5,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3..3.3", "......", "1...2.", "....3.", "..2...", ], ["player 1 wins (opponent return no move or an invalid move)"] ]