Player 1 (): TestBotv0.5.lua
vs
Player 2 (): jpbot1.js

backpauseplayforward
[ [ [5,2], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.....3433", "....2.....", "..........", "........2.", ".4..4....4", ".34.......", "...31.....", "..........", ".....4....", ], [ [4,2], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.....3433", "....2.....", "..........", "........2.", ".4..4....4", ".34.......", "...31.....", "..........", ".....4....", ], [ [4,2], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.....3433", "..........", "..........", "........2.", ".4..4....4", ".34.......", "...31.....", "..........", ".....4....", ], [ [5,2], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.....3433", "..........", "..........", "........2.", ".4..4....4", ".34.......", "...31.....", "..........", ".....4....", ], [ [6,2], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.....3433", "..........", "..........", "........2.", ".4..4....4", ".34.......", "...31.....", "..........", ".....4....", ], [ [6,1], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.....3433", "..........", "..........", "........2.", ".4.......4", ".34.......", "...31.....", "..........", ".....4....", ], [ [6,1], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2......433", "..........", "..........", "........2.", ".4.......4", ".34.......", "...31.....", "..........", ".....4....", ], [ [7,1], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2......433", "..........", "..........", "........2.", ".4.......4", ".34.......", "...31.....", "..........", ".....4....", ], [ [7,1], // coordinates player 1 [2,6], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.......33", "..........", "..........", "........2.", ".4.......4", ".34.......", "...31.....", "..........", ".....4....", ], [ [8,1], // coordinates player 1 [2,6], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.......33", "..........", "..........", "........2.", ".4.......4", ".3........", "...31.....", "..........", ".....4....", ], [ [8,1], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2........3", "..........", "..........", "........2.", ".4.......4", ".3........", "...31.....", "..........", ".....4....", ], [ [9,1], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,2.0,1.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2........3", "..........", "..........", "........2.", ".4.......4", "..........", "...31.....", "..........", ".....4....", ], [ [9,1], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,3.0,1.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.........", "..........", "..........", "........2.", ".4.......4", "..........", "...31.....", "..........", ".....4....", ], [ [8,1], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,3.0,1.0], // item count player 1 [0.0,0.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.........", "..........", "..........", "........2.", ".........4", "..........", "...31.....", "..........", ".....4....", ], [ [8,2], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,3.0,1.0], // item count player 1 [0.0,0.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.........", "..........", "..........", "........2.", ".........4", "..........", "...31.....", "..........", ".....4....", ], [ [8,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,3.0,1.0], // item count player 1 [0.0,0.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.........", "..........", "..........", "........2.", ".........4", "..........", "...31.....", "..........", ".....4....", ], [ [8,4], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,3.0,1.0], // item count player 1 [0.0,0.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.........", "..........", "..........", "........2.", ".........4", "..........", "...31.....", "..........", ".....4....", ], [ [8,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,2.0,3.0,1.0], // item count player 1 [0.0,0.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.........", "..........", "..........", "..........", ".........4", "..........", "...31.....", "..........", ".....4....", ], [ [9,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,2.0,3.0,1.0], // item count player 1 [0.0,0.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4........", "2.........", "..........", "..........", "..........", ".........4", "..........", "...31.....", "..........", ".....4....", ], [ [9,5], // coordinates player 1 [1,0], // coordinates player 2 [0.0,2.0,3.0,1.0], // item count player 1 [0.0,0.0,1.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "2.........", "..........", "..........", "..........", ".........4", "..........", "...31.....", "..........", ".....4....", ], [ [9,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,2.0,3.0,2.0], // item count player 1 [0.0,0.0,1.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "2.........", "..........", "..........", "..........", "..........", "..........", "...31.....", "..........", ".....4....", ], [ [8,5], // coordinates player 1 [0,1], // coordinates player 2 [0.0,2.0,3.0,2.0], // item count player 1 [0.0,0.0,1.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "2.........", "..........", "..........", "..........", "..........", "..........", "...31.....", "..........", ".....4....", ], [ [7,5], // coordinates player 1 [0,1], // coordinates player 2 [0.0,2.0,3.0,2.0], // item count player 1 [0.0,1.0,1.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "..........", "..........", "..........", "..........", "..........", "..........", "...31.....", "..........", ".....4....", ], [ [7,5], // coordinates player 1 [0,1], // coordinates player 2 [0.0,2.0,3.0,2.0], // item count player 1 [0.0,1.0,1.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "..........", "..........", "..........", "..........", "..........", "..........", "...31.....", "..........", ".....4....", ], ["player 1 wins (opponent return no move or an invalid move)"] ]