Player 1 (): raycaster.js
vs
Player 2 (): first_basic_js_attempt.js

backpauseplayforward
[ [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", ".....1..", "....3..2", "..3.....", ], [ [3,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", ".....1..", "....3..2", "..3.....", ], [ [2,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", ".....1..", ".......2", "..3.....", ], [ [2,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", ".....1..", ".......2", "........", ], [ [3,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", ".....1..", ".......2", "........", ], [ [4,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", "........", ".......2", "........", ], [ [5,7], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", "........", ".......2", "........", ], [ [6,7], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", "........", ".......2", "........", ], [ [7,7], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", "........", ".......2", "........", ], [ [7,6], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", "........", ".......2", "........", ], [ [7,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", "........", "........", "........", ], [ [7,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "3......3", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", ".......3", "........", "........", "........", ], [ [7,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "........", "........", "........", "........", ], [ [7,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "........", "........", "........", "........", ], [ [7,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", ".......2", "........", "........", "........", "........", "........", ], [ [7,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", ".3......", "........", "........", "........", "........", "........", "........", ], [ [7,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".2......", "........", "........", "........", "........", "........", "........", "........", ], ["player 2 wins"] ]