Player 1 (): I.DO.NOT.LIKE.COUNTRY.MUSIC.js
vs
Player 2 (): Daestar.js

backpauseplayforward
[ [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", ".4....3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [0,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", ".4....3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [1,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", ".4....3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [0,11], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", ".4....3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [1,11], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", ".4....3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [1,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [2,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [1,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [0,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [1,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [2,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [2,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [3,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [2,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [3,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [2,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [2,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], [ [2,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......2.....", "...4.....3...", "32..........4", "..3.4...2....", ".............", ".......4.....", ".............", ".............", "......3......", ".........4...", "..........4..", "........1...3", ".............", ], ["no winner (game aborted)"] ]