Player 1 (): Misco Jones.js
vs
Player 2 (): PoodleLicker99.js

backpauseplayforward
[ [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.1.2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.1.2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.1.2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.1.2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3...2...2.", ".......3....", "...3........", "............", ".3..........", "............", "............", "....3.......", "............", "............", "....2.......", ], ["no winner (game aborted)"] ]