Player 1 (): Shrek is Life.lua
vs
Player 2 (): manu1.js

backpauseplayforward
[ [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], [ [7,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.2.....", "............", "..2......3..", "............", "..3.....3...", ".......3....", "...3........", "........2...", "............", "............", "............", ], ["no winner (game aborted)"] ]