Player 1 (): RandoM9.js
vs
Player 2 (): CU6051-Artificial Intelligence-Islington.js

backpauseplayforward
[ [ [2,13], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [1,13], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [1,14], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [0,14], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [0,13], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [0,13], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [0,14], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [1,14], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [2,14], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [3,14], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [3,13], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [2,13], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [1,13], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [1,12], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [0,12], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [0,12], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [0,12], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [1,12], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "..3............", "...............", "......3........", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,11], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,12], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,10], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,11], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,11], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "...2....3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,12], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,11], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,11], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,11], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,10], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,11], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,11], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,10], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,10], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,11], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,11], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,11], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,12], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,12], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,13], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,12], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,12], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,12], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,12], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,11], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,11], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,10], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,10], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,10], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,11], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,11], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,11], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,11], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,11], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,11], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,12], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,12], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,12], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,12], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,12], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,12], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,11], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,10], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [0,9], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,9], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,9], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,10], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,9], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [1,9], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [2,9], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [3,9], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [4,9], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [4,8], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [3,8], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [4,8], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], [ [4,8], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...............", "...............", "..2............", ".......3.......", "...............", "...........2...", "...............", "........3......", "...............", "...............", "...............", "...............", "......3........", ], ["no winner (game aborted)"] ]