Player 1 (): IMMORTALGOAT.js
vs
Player 2 (): anom.js

backpauseplayforward
[ [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2.3..", "31..32..", "3.....3.", "........", "........", ], [ [6,3], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2.3..", "31..32..", "3.....3.", "........", "........", ], [ [5,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2.3..", "31..32..", "3.....3.", "........", "........", ], [ [5,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [5,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [5,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [5,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [5,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [5,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [4,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [4,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [5,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [4,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [4,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [4,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [4,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [4,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [3,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [4,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [3,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], [ [3,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "...2....", "........", "...2....", "31..32..", "3.....3.", "........", "........", ], ["no winner (game aborted)"] ]