Player 1 (): Tellmemoretellmemore.js
vs
Player 2 (): PURPLE ELEPHANTS.lua

backpauseplayforward
[ [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3....3..", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [12,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3....3..", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [12,7], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3....3..", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [12,8], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3....3..", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [12,9], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3....3..", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [12,9], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [13,9], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [13,10], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [13,9], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [14,9], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [14,10], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [13,10], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [12,10], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [12,9], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [12,10], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [13,10], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [13,9], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [13,10], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [12,10], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], [ [12,10], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.............3", "...............", "...............", ".......2...1...", "...............", "...............", "...............", "...............", "...............", ".3.....3.......", "...............", "...............", ".......2.......", ".........3.....", "...............", ], ["no winner (game aborted)"] ]