Player 1 (): Gutmann Swipe 3.js
vs
Player 2 (): Nearest v4.js

backpauseplayforward
[ [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.3.....", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,0], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.3.....", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,1], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.3.....", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,2], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.3.....", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,3], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.3.....", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.3.....", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,4], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,4], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,4], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,4], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,4], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], [ [4,4], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", "3.........", "..........", "..4.......", "3.2.......", ".4...4..4.", ".3....3..2", "....14....", "......4.2.", "..4.......", ], ["no winner (game aborted)"] ]