Player 1 (): SALESBOT 1.1.js
vs
Player 2 (): ron_yang_test4.js

backpauseplayforward
[ [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [5,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [5,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [5,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [6,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [6,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [7,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [6,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [6,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [5,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [4,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [4,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [4,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [4,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [4,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [5,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [4,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [3,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [3,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [2,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [3,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [3,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [3,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [4,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [4,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [3,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [3,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], [ [3,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".31.......2...", "..3...........", "..............", "..............", "..............", "..............", ".....3........", "..............", ".3......2.....", "..............", "...........3..", "..............", "..............", "......2.......", ], ["no winner (game aborted)"] ]