Player 1 (): toaster_annihilator.js
vs
Player 2 (): ABD10.js

backpauseplayforward
[ [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", ".......3......", "...3...1......", "..............", "..............", "...........2..", "..............", "..............", "..............", "............32", "..............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", ".......3......", "...3...1......", "..............", "..............", "...........2..", "..............", "..............", "..............", "............32", "..............", ], [ [8,11], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", ".......3......", "...3...1......", "..............", "..............", "...........2..", "..............", "..............", "..............", "............32", "..............", ], [ [9,11], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", ".......3......", "...3...1......", "..............", "..............", "...........2..", "..............", "..............", "..............", "............32", "..............", ], [ [10,11], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", ".......3......", "...3...1......", "..............", "..............", "...........2..", "..............", "..............", "..............", "............32", "..............", ], [ [11,11], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", ".......3......", "...3...1......", "..............", "..............", "...........2..", "..............", "..............", "..............", "............32", "..............", ], [ [11,10], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", ".......3......", "...3...1......", "..............", "..............", "...........2..", "..............", "..............", "..............", "............32", "..............", ], [ [11,9], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", ".......3......", "...3...1......", "..............", "..............", "...........2..", "..............", "..............", "..............", "............32", "..............", ], [ [11,8], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", ".......3......", "...3..........", "..............", "..............", "...........2..", "..............", "..............", "..............", "............32", "..............", ], [ [11,8], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", ".......3......", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [10,8], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [9,8], // coordinates player 1 [7,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [8,8], // coordinates player 1 [7,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [7,8], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "......3.......", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [7,7], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "..............", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [7,6], // coordinates player 1 [7,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "..............", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [7,5], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "..............", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [7,4], // coordinates player 1 [7,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..2......", "..............", "..............", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [7,3], // coordinates player 1 [7,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.........", "..............", "..............", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [6,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.........", "..............", "..............", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [5,3], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.........", "..............", "..............", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [4,3], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.........", "..............", "..............", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], [ [4,2], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "............32", "..............", ], ["player 2 wins"] ]