Player 1 (): toaster_annihilator.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...23...", ".3......", ".23.....", "......3.", "........", ".2......", ".......1", "......3.", ], [ [5,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...23...", ".3......", ".23.....", "......3.", "........", ".2......", ".......1", "......3.", ], [ [6,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...23...", ".3......", ".23.....", "......3.", "........", ".2......", ".......1", "......3.", ], [ [6,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...23...", ".3......", ".23.....", "........", "........", ".2......", ".......1", "......3.", ], [ [5,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...23...", ".3......", ".23.....", "........", "........", ".2......", ".......1", "......3.", ], [ [5,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...23...", ".3......", ".23.....", "........", "........", ".2......", ".......1", "......3.", ], ["player 1 wins (opponent return no move or an invalid move)"] ]