Player 1 (): 7-AerisBot.js
vs
Player 2 (): Magnus III.js

backpauseplayforward
[ [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3334.", "4.214", ".33..", "4.24.", "4..24", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3334.", "4.214", ".33..", "4.24.", "4..24", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3334.", "4.214", "..3..", "4.24.", "4..24", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3334.", "4.214", "..3..", "4.24.", "4..24", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3334.", "4.214", ".....", "4.24.", "4..24", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3334.", "4.214", ".....", "4.24.", "4..24", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.5,1.0,0.0], // item count player 1 [0.0,0.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3334.", "4..14", ".....", "4.24.", "4..24", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.5,1.0,0.0], // item count player 1 [0.0,0.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3334.", "4..14", ".....", "4.24.", "4..24", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.5,1.0,0.0], // item count player 1 [0.5,0.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3334.", "4...4", ".....", "4.24.", "4..24", ], [ [3,2], // coordinates player 1 [3,0], // coordinates player 2 [0.5,0.5,1.0,0.0], // item count player 1 [0.5,0.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3334.", "4...4", ".....", "4.24.", "4..24", ], [ [3,3], // coordinates player 1 [3,0], // coordinates player 2 [0.5,0.5,1.0,0.0], // item count player 1 [0.5,0.5,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "333..", "4...4", ".....", "4.24.", "4..24", ], [ [3,3], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.5,1.0,1.0], // item count player 1 [0.5,0.5,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "333..", "4...4", ".....", "4.2..", "4..24", ], [ [2,3], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.5,1.0,1.0], // item count player 1 [0.5,0.5,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33...", "4...4", ".....", "4.2..", "4..24", ], [ [2,3], // coordinates player 1 [1,0], // coordinates player 2 [0.5,1.5,1.0,1.0], // item count player 1 [0.5,0.5,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33...", "4...4", ".....", "4....", "4..24", ], [ [1,3], // coordinates player 1 [1,0], // coordinates player 2 [0.5,1.5,1.0,1.0], // item count player 1 [0.5,0.5,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....", "4...4", ".....", "4....", "4..24", ], [ [0,3], // coordinates player 1 [0,0], // coordinates player 2 [0.5,1.5,1.0,1.0], // item count player 1 [0.5,0.5,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....", "4...4", ".....", "4....", "4..24", ], [ [0,3], // coordinates player 1 [0,0], // coordinates player 2 [0.5,1.5,1.0,2.0], // item count player 1 [0.5,0.5,4.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4...4", ".....", ".....", "4..24", ], [ [0,4], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.5,1.0,2.0], // item count player 1 [0.5,0.5,4.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4...4", ".....", ".....", "4..24", ], [ [0,4], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.5,1.0,3.0], // item count player 1 [0.5,0.5,4.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....4", ".....", ".....", "...24", ], [ [1,4], // coordinates player 1 [1,1], // coordinates player 2 [0.5,1.5,1.0,3.0], // item count player 1 [0.5,0.5,4.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....4", ".....", ".....", "...24", ], [ [2,4], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.5,1.0,3.0], // item count player 1 [0.5,0.5,4.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....4", ".....", ".....", "...24", ], [ [3,4], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.5,1.0,3.0], // item count player 1 [0.5,0.5,4.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....4", ".....", ".....", "...24", ], [ [4,4], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,1.0,3.0], // item count player 1 [0.5,0.5,4.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....4", ".....", ".....", "...24", ], [ [4,4], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,1.0,4.0], // item count player 1 [0.5,0.5,4.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", "...2.", ], [ [4,4], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,1.0,4.0], // item count player 1 [0.5,0.5,4.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", "...2.", ], ["player 2 wins (opponent return no move or an invalid move)"] ]