Player 1 (): slugsy1.js
vs
Player 2 (): BOTTOM,HEHEHEHEHEHJE.js

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..31..........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..31..........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..31..........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..31..........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..31..........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..31..........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [3,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..31..........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [3,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..31..........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [3,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..31..........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [3,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..31..........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [3,2], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..3...........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [2,2], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..3...........3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [2,2], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [2,3], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [1,3], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [2,3], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [3,3], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3...3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [3,2], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [4,2], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [6,2], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [7,2], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [7,1], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [7,2], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [8,2], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [8,3], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [7,3], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [6,3], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,3], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [4,3], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,3], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,4], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,3], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [6,3], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [6,2], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,2], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,1], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,1], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,2], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [6,2], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,2], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [4,2], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,2], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,3], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [6,3], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,3], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [4,3], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [4,2], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [5,2], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [6,2], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [6,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [6,2], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [6,1], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [7,1], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [7,0], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [7,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [8,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [8,0], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [8,1], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [7,1], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [8,1], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [9,1], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [9,2], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [9,3], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [10,3], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [10,3], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [9,3], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [9,2], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [9,3], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [10,3], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [10,2], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,2], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,3], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [12,3], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [12,4], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [12,3], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [12,4], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,4], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,3], // coordinates player 1 [2,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [10,3], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,3], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,2], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,3], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [12,3], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [12,2], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [13,2], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [12,2], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,2], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [10,2], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [10,3], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [10,2], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [10,1], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,1], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [12,1], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,1], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,2], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,1], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], [ [11,1], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "......32.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...........2...", ], ["no winner (game aborted)"] ]