Player 1 (): VELMA.js
vs
Player 2 (): manu1.js

backpauseplayforward
[ [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [8,9], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [8,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [7,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [6,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [5,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [4,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [5,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [6,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [6,9], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [5,9], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [5,8], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [5,7], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [5,8], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [6,8], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [6,9], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [5,9], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [4,9], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [4,8], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [4,9], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [5,9], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [5,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], [ [5,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "1....2..3..", "......3...2", "...........", "2....3.....", "........3..", "...........", "...........", "...........", ".........3.", "...........", ], ["no winner (game aborted)"] ]