Player 1 (): Jimmythekiller.lua
vs
Player 2 (): susysheep1.js

backpauseplayforward
[ [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", "......2", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", "......2", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", "......2", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", "......2", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", "......2", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", "......2", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", "......2", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", "......2", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", "......2", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", "......2", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", "......2", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", ".....32", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", "......2", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", "......2", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", "......2", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", "......2", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", "......2", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", "......2", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", ".......", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", ".......", "...3...", "......1", "3...23.", ], [ [4,1], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", ".......", "...3...", "......1", "3...23.", ], ["no winner (game aborted)"] ]