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[0.0,1.0,0.0,0.0], // item count player 2
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[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 2
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[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[1.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[5,6], // coordinates player 1
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[1.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[5,5], // coordinates player 1
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[1.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[5,6], // coordinates player 1
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[1.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[4,6], // coordinates player 1
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[1.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[4,5], // coordinates player 1
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[1.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[1.0,0.0,2.0,3.0], // item count player 1
[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 2
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[
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[0.0,1.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[
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[0.0,1.0,0.0,0.0], // item count player 2
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[
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[
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[0.0,1.0,0.0,0.0], // item count player 2
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[
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[
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[
[7,6], // coordinates player 1
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[0.0,1.0,0.0,0.0], // item count player 2
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],
["no winner (game aborted)"]
]