Player 1 (): CARL THE CARROT.js
vs
Player 2 (): Shrek is Life.lua

backpauseplayforward
[ [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", ".2............", "..............", "..............", "2.............", "..............", ], [ [2,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", ".2............", "..............", "..............", "2.............", "..............", ], [ [3,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", ".2............", "..............", "..............", "2.............", "..............", ], [ [2,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", ".2............", "..............", "..............", "2.............", "..............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", ".2............", "..............", "..............", "2.............", "..............", ], [ [1,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", ".2............", "..............", "..............", "2.............", "..............", ], [ [1,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "2.............", "..............", ], [ [0,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "2.............", "..............", ], [ [0,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "2.............", "..............", ], [ [0,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "2.............", "..............", ], [ [1,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "2.............", "..............", ], [ [0,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "2.............", "..............", ], [ [0,12], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "2.............", "..............", ], [ [0,12], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [0,12], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [1,12], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [1,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [1,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [0,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [0,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [1,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [1,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [1,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [1,7], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [2,7], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [2,6], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [3,6], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [4,6], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "....3.........", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [4,6], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [4,5], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [4,4], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [5,4], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [5,5], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [5,6], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [5,7], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [6,7], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [7,7], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [7,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [8,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [8,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [7,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [8,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [9,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [9,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [8,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], [ [8,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....1.", "2.............", "....3.........", "..............", "..............", "............3.", "..............", "..............", "...........3..", "..............", "..............", "..............", "..............", "..............", ], ["no winner (game aborted)"] ]